Track assignments you finished. Pick any date range, then refresh charts or generate a written report. Completion times are stored in UTC.
Quick
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Recent activity
Purchase History Lookup
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Player Profiles
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Moderate player
Bans take effect immediately. Game bans go through Roblox's ban system; trade bans block trading in-game.
Ban history
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Follow Player
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Add Items
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Add Badge
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Showing (Current)
Show
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Type
Item / Product
Currency
Amount
Purchase Time
Place ID
Page 1
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Transaction Id
Trades
Trade Time
Revert
Net Trade Value
Page 1
Error Logs
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Errors per hour
last 7 days · follows your filters
Page 1
ID
Title
Description
Assigned Devs
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Server Memory
Memory utilization (MB) over time for the highest-usage live servers.
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No memory data recorded for the current window.
SQL Console
Runs raw SQL against the production database — admin only, and there is no undo. Double-check writes.
Ctrl / ⌘ + Enter
Vision Board
Saved
100%
Double-click anywhere — or hit “+ Add Idea” — to drop your first idea ✦ Drag the coloured bar to move · drag the corner to resize · scroll to zoom · drag the background to pan
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Auto-Responses
Canned replies for known issues. When a bug cluster matches one of these, the assignee can review it and send the reply to every reporter in that cluster in one click.
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Urgency Labels
Broad signals checked against every assigned bug cluster — e.g. “does this involve data loss?”. Matches show as colored chips on the assignment cards and can be filtered there.
Dorms with more than one player report, most-reported first. Loads more as you scroll.
Room ID
Owner
Reports
Reporters
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Issue Game Ban
Bans the player from joining the game. They'll be kicked on next join.
Every player_id in the file is game-banned with the reason & expiry below.
Trade Moderation
Set a player's trade moderation state — ban, flag for review, or clear. Banned blocks trading (they can still play the game).
Every player_id in the file is trade-banned with the reason & expiry below.
Tickets
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Open
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Unassigned
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Resolved (30d)
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Avg resolution
Trend
Type
Kind
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Ticket Pool
New tickets land here unassigned — oldest first. Pick one up to claim it.
Player
Type
Ticket
Waiting since
Your Tickets
Closed Tickets whole team
Closed between→
Player
Type
Ticket
Outcome
Closed by
Closed
Player Gains
Fastest-gaining players, ranked by total change over the window. Reported by the game at each logout.
Field
Place
Joined RH
Banned
WindowTop
Average session length is time played divided by sessions. This field is what makes per-hour rates possible: ranking on gain per DAY punishes players for playing a lot, per hour does not.
Ranking…
#
Player
Joined RH
Total gained
Per day
Sessions
Days active
Offline value changes
A player's session started at a different value than their last session ended at, meaning the value changed while they were offline. Expected only from portal admin edits; anything else is an external datastore write. Last 30 days, biggest first.
Player
Field
Left with
Came back with
Offline change
Detected
Net Worth
Everything a player owns, valued: items priced from trade data or the shop, plus their diamonds. Reported by the game at each logout. To rank by how FAST a player's net worth is growing, use the NetWorth field on Player Gains.
Last seen
Joined RH
Banned
Valuing…
#
Player
Net worth
Items
Diamonds
Stacks
Unpriced
Joined RH
Last logout
Click any row to see what the total is made of.
Triage Agent
What the bug-triage bot on the VM is doing, and whether it is healthy. Refreshes every 30 seconds while this page is open.
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Window
Notes per hour
A run of empty bars means the loop stopped, which throughput totals alone will hide.
Verdicts
Clusters noted more than twice
The bot keeps being handed something it cannot finish, so it writes the same verdict again and again. This looks like productivity on every other measure, which is how one cluster reached 20 identical notes before anyone noticed.